Comparison · Verified October 31, 2026

Hooks vs Hookdeck

Short answer: Hookdeck Event Gateway is general-purpose webhook infrastructure; Hooks is a narrower webhook gateway that turns received events into AI agent tasks.

Both receive third-party webhooks and fan them out reliably. The difference is the last mile: Hookdeck optimizes for any destination with transformations and monitoring, while Hooks optimizes for agent targets (Grok Bot, T3 Code, Paseo) with per-target filters, payload templates, and task-shaped delivery logs.

Hooks vs Hookdeck: side by side

CapabilityHooksHookdeck Event Gateway
SourcesGitHub, Stripe, Slack, Linear, generic HMAC-SHA256 (Sentry planned)150+ built-in provider connections plus generic webhook ingest
AI agent targetsFirst-class: Grok Bot, T3 Code, Paseo (run id recorded), SlackAny HTTP destination; agent endpoints reached via generic HTTP delivery
Payload templatesDeclarative field paths, defaults, and filters per destinationTransformations with JS and managed playground tooling
FilteringPer-destination filter rules evaluated before deliveryRules and filtering on connections before delivery
RetriesPer-target retry schedule with replayable delivery logAutomatic retries with backoff, replay, and dead-letter handling
Delivery logEvent log with per-delivery attempts, rendered request, target response, replayEvent and request dashboard with replay and monitoring
PricingHobby free (10,000 events/mo), Pro $1/mo billed annually ($10/yr, 250,000 events/mo), Scale customDeveloper free (10,000 events/mo, 3-day retention); Team from $39/mo; Enterprise custom
Self-hostingHosted service only; bring your own Cloudflare account is not offeredHosted service; self-hosting is not offered

General webhook ingest, queues, transformations, and monitoring.

Choose Hooks when

  • The destination is an AI agent (Grok Bot, T3 Code, Paseo) and you want task-shaped payloads, not raw webhook JSON.
  • You want one API for endpoints, filters, templates, retries, and replay without operating queues.
  • Your monthly volume fits the Hobby or Pro tiers and you prefer flat pricing.

Choose Hookdeck Event Gateway when

  • You need 150+ ready-made provider connections or destinations beyond webhooks and agents.
  • Your team wants JS transformations, metrics export (Datadog, Prometheus), SSO/SAML, or HIPAA compliance.
  • You need 30-day retention and uptime SLAs on an Enterprise plan.

Where Hooks falls short

No tool fits every team. These are the honest gaps in this matchup — if one is a deal-breaker, the other option is the right call.

  • Only five source families (plus generic HMAC) versus Hookdeck's large connection catalog; Sentry is still planned.
  • No JS transformation sandbox yet — declarative templates cover common reshaping, not arbitrary code.
  • Marketing pages are client-rendered and the docs repo is not public yet, so deep-linking and auditability lag behind.

Frequently asked questions

Can Hooks replace Hookdeck Event Gateway?

For webhook-to-AI-agent flows, yes: Hooks verifies provider signatures, filters, reshapes payloads with templates, and delivers to agent targets with retries and a replayable log. For broad provider coverage, JS transformations, or Enterprise compliance needs, Hookdeck remains the stronger fit.

Which is cheaper for side projects?

Both have free tiers at 10,000 events per month. Hooks Pro is $1/mo billed annually ($10/yr) with 250,000 events/mo; Hookdeck Team starts at $39/mo with 7-day retention. Compare retention and seat needs, not just headline volume.

Does Hooks support the providers Hookdeck does?

Hooks supports GitHub, Stripe, Slack, Linear, and any generic HMAC-SHA256 source, with Sentry planned. Hookdeck lists 150+ built-in connections. If your source is outside the Hooks list and cannot send generic HMAC-signed webhooks, Hookdeck fits better today.

How do retries compare?

Both retry failed deliveries with backoff and keep a replayable log. Hooks scopes the retry schedule per target and exposes replay via POST /v1/events/{id}/replay; Hookdeck adds queue-level controls and dead-letter handling for larger fleets.

Sources

Every fact above traces to one of these pages, last checked on October 31, 2026.

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